[蓝帖] [更新日志] 7月15日平衡性调整

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楼主 localdog  发布于 2020-07-16 08:13:00 +0800 CST  
综合


时空枢纽的异变 - 天气现象
天气现象异变已被关闭。

楼主 localdog  发布于 2020-07-16 08:13:00 +0800 CST  
布雷泽

天赋
1级
肾上腺素强化剂 (主动)
新增效果:当布雷泽的生命值高于80%时,获得25%攻击速度以及10%移动速度加成。

耐力强化剂 (被动)
冷却时间从40秒降低到30秒。
调整效果:当生命值低于30%并受到伤害时,如果耐力强化剂冷却完毕,自动触发。

神经强化剂 (主动)
法力回复从30增加到40.


4级
焚烧臂铠 (被动)
移自7级
不再使普通攻击点燃浮油。

熔解 (特质)
每层的伤害降低量从7%增加到8%。


7级
黏性燃油 (W)
移自4级
减速量从30%增加到35%。
减速量从2.5秒增加到3秒。
新增效果:现在还会使普通攻击点燃浮油。




开发者评论:We're changing up many of Blaze’s early game talents to have some more unique use cases and to generally improve diversity. We’re also giving him some more reliable early-game wave clear by moving Incinerator Gauntlets to an earlier level and removing the effect of causing Basic Attacks to light Oil Spills and adding it to Adhesive Petroleum.

楼主 localdog  发布于 2020-07-16 08:14:00 +0800 CST  


天赋
1级
古的意志 (特质)
移自20级
新效果:杀死敌方小兵给予1层古的意志,击杀英雄给予10层。每有30层古的意志获得1点护甲,最高10点。该护甲与食人魔之皮叠加。


4级
上勾拳 (Q)
伤害从最大生命值的7%降低到5%。
新增效果:涌动之拳每次击中英雄,降低冷却时间5秒。

肉体灼烧 (被动)
调整效果:普通攻击加成在攻击不同的英雄目标时保留,只会在5秒后或攻击非英雄敌人时丢失。


7级
强力涌动 (Q)
新效果:被涌动之拳击中的敌方英雄减速30%,持续2.5秒。在涌动之拳的蓄力过程中获得15%的移动速度,并在施放技能后再持续2.5秒。


16级
符文护手 (被动)
冷却时间所见从5%增加到6%。


20级
烈焰能量 (被动)
移自1级
新效果:对敌人的普通攻击会使其爆炸,对目标造成21点伤害,对其附近的敌人造成45点伤害。该伤害对敌方英雄翻倍。




开发者评论:We're making some of Cho’s talents more usable and experimenting with moving The Will of Cho to be a Level 1 questing talent. We like the talent, but it was coming online late into the game where he often couldn’t get much value out of it. We believe this iteration will give it more use cases, particularly when matched against the other talents on the tier.

楼主 localdog  发布于 2020-07-16 08:14:00 +0800 CST  
迪亚波罗

基础
暗影冲锋 (Q)
冷却时间从13秒降低到12秒。
法力消耗从70降低到65.

压制 (E)
冷却时间从13秒降低到12秒。
法力消耗从40降低到35.

天赋
4级
汲取生命 (被动)
没满魂时的治疗量从最大生命值的1.5%增加到2%。
满魂时的治疗量从最大生命值的3%增加到4%。


13级
地狱火 (W)
对附近敌人的伤害从每秒15增加到17.




开发者评论:Diablo is slightly underperforming compared to other Warriors, so we're giving him some small base kit and talent buffs.

楼主 localdog  发布于 2020-07-16 08:15:00 +0800 CST  
精英牛头人酋长

基础
热力四射 (W)
冷却时间从10秒增加到12秒。
法力消耗从50增加到55.



开发者评论:Due to its high number of use cases and ability to almost universally get E.T.C. out of sticky situations, we're increasing the cooldown of Face Melt to give players a larger window of time to take advantage of after E.T.C. uses the ability.

楼主 localdog  发布于 2020-07-16 08:15:00 +0800 CST  
加尔鲁什

基础
嗜血打击 (W)
技能效果现在发生在技能施放的开始而不是结束。

天赋
1级
身体阻截 (主动)
冷却时间从16秒降低到15秒。
减速持续时间从2秒增加到3秒。


16级
致死连击现在改为E天赋。
千斤坠 (Q)
已移除.

新天赋:Seasoned Soldier (被动)
增加5%的最大生命值,裂地重斧的减速时间增加1秒,嗜血打击获得一层额外充能。


20级
死亡之愿 (R1)
新增效果:督军的挑战的持续时间增加0.5秒。

致命平静 (R2)
伤害缩减从25%增加到40%。

怒火中烧 (主动)
不再加快身体阻截的冷却速度。
新增效果:身体阻截的治疗降低量增加45%。




开发者评论:We've had some feedback that many of Garrosh’s late-game talents aren’t impactful enough and we agreed, so we’re making some improvements in this area.

楼主 localdog  发布于 2020-07-16 08:16:00 +0800 CST  
乔汉娜

基础
钢铁之肤 (特质)
冷却时间从20秒增加到25秒。

天赋
20级
辉煌信仰 (R2)
祝福之盾的所有目标的昏迷持续时间从2秒降低到1.75秒。




开发者评论:Similar to E.T.C., we're increasing the cooldown of Iron Skin due to its ability to get Johanna out of a host of bad situations. This should give enemy teams a bigger window of time to plan and play around Iron Skin’s cooldown.

楼主 localdog  发布于 2020-07-16 08:16:00 +0800 CST  
玛尔加尼斯

天赋
4级
末日回响 (W)
伤害从54增加到60.


10级
黑暗转换 (R2)
冷却时间从80秒降低到60秒。
法力消耗从70降低到60.


13级
黑夜召唤 (E)
减速持续时间从2.5秒增加到3秒。




开发者评论:Overall Mal'Ganis is doing well, but we saw an opportunity to adjust a few of his talents to be more competitive.

楼主 localdog  发布于 2020-07-16 08:16:00 +0800 CST  


天赋
1级
Heavy Pack (Q)
冷却时间缩减量从0.125秒增加到0.25秒。


4级
Crystallize (特质)
冷却时间缩减量从15秒降低到10秒。
急冻后的法术护甲的持续时间从2秒降低到1秒。


10级
Avalanche (R1)
冷却时间从65秒增加到70秒。

Ice Wall (R2)
冷却时间从90秒降低到70秒。


20级
Cascade (R1)
冷却时间所见谅从25秒增加到30秒。




开发者评论:Mei's introduction to the Nexus has been very cool. Her crisp performance has solidified her as a powerful member of any team. She is doing well but is not showing signs of being too strong just yet, so we are primarily adjusting her talents to be in a more solid place.

楼主 localdog  发布于 2020-07-16 08:17:00 +0800 CST  
穆拉丁

基础
雷霆一击 (W)
移动速度和普通攻击速度的降低量从25%增加到30%。



开发者评论:For a long time Muradin has been a staple Warrior at nearly all levels of play, acting as a powerful front line for his team. Recently he has fallen off a bit compared to his peers, but we don't believe he is too far off. We think he can benefit from a buff to Thunder Clap’s ability to control the fight for his team, which should set up for easier Storm Bolt hits as well as allow him to better counter enemies who rely on Basic Attacks for effectiveness.

楼主 localdog  发布于 2020-07-16 08:17:00 +0800 CST  
缝合怪

基础
生命值从3150降低到3060.
生命值回复速度从6.56降低到6.38.
屠钩 (Q)
范围从11增加到12.

猛击 (W)
法力消耗从40降低到35.
新增效果:对小兵和雇佣兵造成50%额外伤害。

天赋
13级
鱼钩 (Q)
距离加成从50%降低到40%。




开发者评论:For a long time we have held to the belief that one important aspect of what makes Johanna special is her ability to provide more wave clear for her team compared to other Warriors. While this is true, it has gotten to the point that it has begun to limit what kinds of effective team compositions can be made, as any team that wants to run heroes that don't have a lot of wave clear really need Johanna to be competitive. To help open up more possible team compositions and to give Stitches a needed buff, we’re experimenting with giving him comparable wave clear, which also has the side effect that he should be able to land more Hooks due to the enemy Minions dying faster. We’re also removing our last Health buff that we gave him, as we believe leaning into this direction of giving him more wave clear and buffing his Hook range are more unique ways to bring Stitches to the forefront of Warriors that players want to bring to their team.

楼主 localdog  发布于 2020-07-16 08:18:00 +0800 CST  
祖尔

基础
幽魂镰刀 (Q)
伤害从200降低到190.

骸骨复生 (特质)
骷髅小兵死亡时的伤害从46降低到40.

天赋
4级
狱卒 (特质)
移动速度和普通攻击速度的加成从30%降低到25%。


16级
削弱 (W)
伤害缩减量从40%降低到35%。




开发者评论:Xul is still a bit too powerful, so we're reducing his overall effectiveness when it comes to his base kit and to overperforming talents.

楼主 localdog  发布于 2020-07-16 08:18:00 +0800 CST  
伊瑞尔

天赋
1级
卡拉波之光 (Q)
击中一名英雄时治疗量加成从40%增加到45%。
击中多名英雄时的治疗量加成从80%增加到90%。

坚定 (被动)
物理护甲从50降低到40.

玛尔拉德的洞察 (被动)
治疗量从128增加到135.




开发者评论:Yrel's level 1 talent pick has over time become dominated by Dauntless since we buffed it many patches ago. To better even out the talents, we’re reducing its power and increasing the effectiveness of the other options on the tier.

楼主 localdog  发布于 2020-07-16 08:19:00 +0800 CST  
卡拉辛姆

基础
回天息 (W)
治疗量从276增加到285.



开发者评论:Kharazim's healing output is a little lower than other Healers, and we believe it could use a small increase. We don’t expect this to change too much about how he plays, but it should better reward Kharazim players and teams who are good about grouping around him to receive Breath of Heaven.

楼主 localdog  发布于 2020-07-16 08:19:00 +0800 CST  
莫拉莉斯中尉

基础
护卫 (W)
护甲量从30增加到35.



开发者评论:Safeguard's benefit has largely diminished over time due to a combination of various Heroes being able to gain Armor in the 20-25 range and our change to make Armor not stack anymore. To make it stand out more and to give Lt. Morales a needed buff, we’re increasing its Armor amount so that it can be used more often to benefit members of her team.

楼主 localdog  发布于 2020-07-16 08:19:00 +0800 CST  
雷加尔

天赋
10级
嗜血 (R2)
持续时间从8秒降低到6秒。
普通攻击的治疗量从40%降低到30%。




开发者评论:While we got Bloodlust in a good place in regards to its pick rate, it is too strong compared to Ancestral Healing, so we're nerfing its life leech and duration. We think this will give enemy teams a larger opportunity to play around its powerful buff, as it makes effects like Stuns, Blinds, and Attack Speed Slows more significant when it comes to surviving the burst of power that it gives to his team.

楼主 localdog  发布于 2020-07-16 08:20:00 +0800 CST  
卡西娅

基础
普通攻击伤害从130降低到125
生命值从1700降低到1660
生命值回复速度从3.54降低到3.46.
天赋
1级
充能一击 (被动)
普通攻击速度加成从20%降低到15%。
普通攻击伤害加成从20%降低到15%。


4级
巨鲸护甲 (特质)
生命值回复速度加成从7降低到6.
完全充能时的生命值回复速度加成从14降低到12.


7级
圣光涌动 (特质)
伤害从300降低到285.




开发者评论:Cassia shot up in effectiveness a little too much after our last round of buffs to her. These changes are intended to slightly tone both her and some of her more powerful talents down to more appropriate levels.

楼主 localdog  发布于 2020-07-16 08:20:00 +0800 CST  
加尔

天赋
4级
回跳 (W)
已移除.

恐惧升腾 (W)
移自13级
新增效果:重新激活恐惧之球可以反向第三次弹跳。


13级
精神脱离 (被动)
移自20级
新增效果:加尔对敌方英雄的伤害增加10%。


20级
新天赋:Twilight Frenzy (主动)
激活后暗影烈焰和恐惧之球的冷却时间降低至2秒,持续6秒。30秒冷却时间。




开发者评论:We're making some changes related to Gall’s W talents to help streamline the build, which should help with some awkwardness when choosing between Rising Dread and Twilight Nova.

楼主 localdog  发布于 2020-07-16 08:21:00 +0800 CST  
格雷迈恩

天赋
10级
诅咒枪弹 (R2)
伤害从最大生命值的40%降低到35%。




开发者评论:We're toning down Cursed Bullet’s damage due to it being tuned so high to the point that it is shutting down many Warriors from being able to do their job of being the front-line members of their team, particularly at higher levels of play.

楼主 localdog  发布于 2020-07-16 08:22:00 +0800 CST  

楼主:localdog

字数:9701

发表时间:2020-07-16 16:13:00 +0800 CST

更新时间:2020-09-29 18:00:32 +0800 CST

评论数:554条评论

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