十月平衡性更新

(机翻如下)
嗨酋长!
除了超级激动人心的Clan War Leagues,即将到来的即将到来的十月更新也将带来一些平衡变化。继续阅读以了解更多信息!
军队
断路器
培训费用减少了
等级2:1500> 1250
等级3:2000> 1500
等级4:2500> 1750
等级5:3000> 2000
等级6:3500> 2250
等级7:4000> 2500
等级8:4500> 2750
傀儡
培训成本降低
1级:450> 300
等级2:525> 375
3级:600> 450
等级4:675> 525
5级:750> 600
等级6:825> 675
7级:900> 750
等级8:975> 825
宝贝龙
培训费用减少了
等级1:15000> 10000
等级2:16000> 11000
等级3:17000> 12000
等级4:18000> 13000
等级5:19000> 14000
等级6:20000> 15000
巫婆
培训成本降低
1级:250> 175
等级2:350> 225
等级3:450> 275
4级:550> 325
1级
惠普:从320减少到300
2级
DPS:从120减少到110
惠普:从360减少到320
鲍勒
培训成本降低
等级1:130> 110
等级2:150> 130
等级3:170> 150
等级4:190> 170
宝石捐赠成本调整
以下单位的宝石捐赠成本已降低:
气球:5> 3颗宝石
巫师:5> 3颗宝石
龙:25> 15颗宝石
PEKKA:25> 15颗宝石
猪骑士:5> 3颗宝石
女武神:8> 6颗宝石
Golem:30> 20颗宝石
女巫:15> 10颗宝石
熔岩猎犬:30> 20颗宝石
保龄球:8> 5颗宝石
宝贝龙:10> 8颗宝石
电龙:30> 20颗宝石
为巨人而增加:
巨人:2> 3颗宝石
攻城机器
减少攻城机训练时间:所有级别的训练时间均为20分钟。
降低攻城机的培训成本:培训成本现在在所有级别上均为100.000金。
捐赠围攻机提供30 XP,并且捐赠数量为30。
房屋
地狱塔
额外的Inferno Tower添加到TH12
X-弓
每秒伤害已经调整
等级3:80> 70
等级4:90> 80
等级5:110> 100
鹰炮
每次命中伤害和冲击波伤害值已经调整:
等级1:击中伤害250> 300,冲击波伤害15> 20
等级2:命中伤害300> 350,冲击波伤害20> 25
等级3:击中伤害350> 400,冲击波伤害25> 30
防空
点数已经调整:
等级7:1110> 1100
等级8:1170> 1200
等级9:1230> 1300
等级10:1290> 1400
空炸弹(红色炸弹):
新的水平增加到TH12
激活半径从5个瓷砖减少到4个瓷砖
炸弹:
新的水平增加到TH11
将爆炸延迟从2秒缩短到1.5秒,使它们能够可靠地击中触发它们的更多种类的不同部队。
资源收集者
金矿:为TH10增加了新的水平
Elixir Collector:新增加到TH10
Dark Elixir Collector:TH10增加了新的等级
墙壁
现在最多可以将200个壁式件升级到13级(以前只能升级100个)。

原文如下:
October '18 Balancing UpdateHi Chief!
Besides the super exciting Clan War Leagues, the upcoming October update that is just around the corner will also bring some balancing changes. Keep reading to find out more!
Troops
Wall Breaker
Training costs reduced
Level 2: 1500 > 1250
Level 3: 2000 > 1500
Level 4: 2500 > 1750
Level 5: 3000 > 2000
Level 6: 3500 > 2250
Level 7: 4000 > 2500
Level 8: 4500 > 2750
Golem
Training Costs reduced
Level 1: 450 > 300
Level 2: 525 > 375
Level 3: 600 > 450
Level 4: 675 > 525
Level 5: 750 > 600
Level 6: 825 > 675
Level 7: 900 > 750
Level 8: 975 > 825
Baby Dragon
Training costs reduced
Level 1: 15000 > 10000
Level 2: 16000 > 11000
Level 3: 17000 > 12000
Level 4: 18000 > 13000
Level 5: 19000 > 14000
Level 6: 20000 > 15000
Witch
Training Costs reduced
Level 1: 250 > 175
Level 2: 350 > 225
Level 3: 450 > 275
Level 4: 550 > 325
Level 1
HP: reduced from 320 to 300
Level 2
DPS: reduced from 120 to 110
HP: reduced from 360 to 320
Bowler
Training Costs reduced
Level 1: 130 > 110
Level 2: 150 > 130
Level 3: 170 > 150
Level 4: 190 > 170
Gem Donation Costs Adjusted
Gem Donation costs have been reduced for the following units:
Balloon: 5 > 3 gems
Wizard: 5 > 3 gems
Dragon: 25 > 15 gems
P.E.K.K.A: 25 > 15 gems
Hog Rider: 5 > 3 gems
Valkyrie: 8 > 6 gems
Golem: 30 > 20 gems
Witch: 15 > 10 gems
Lava Hound: 30 > 20 gems
Bowler: 8 > 5 gems
Baby Dragon: 10 > 8 gems
Electro Dragon: 30 > 20 gems
And increased for the Giant:
Giant: 2 > 3 gems
Siege Machines
Reduced Siege Machine training times: training times are now flat 20 minutes across all levels.
Reduced Siege Machine training costs: training cost is now flat 100.000 gold across all levels.
Donating Siege Machines gives 30 XP, and counts 30 towards your donation count.
Buildings
Inferno Tower
Additional Inferno Tower added to TH12
X-Bow
Damage per Second has been adjusted
Level 3: 80 > 70
Level 4: 90 > 80
Level 5: 110 > 100
Eagle Artillery
Damage per Hit and Shockwave Damage values have been adjusted:
Level 1: Hit damage 250 > 300, shockwave damage 15 > 20
Level 2: Hit damage 300 > 350, shockwave damage 20 > 25
Level 3: Hit damage 350 > 400, shockwave damage 25 > 30
Air Defense
Hitpoints have been adjusted:
Level 7: 1110 > 1100
Level 8: 1170 > 1200
Level 9: 1230 > 1300
Level 10: 1290 > 1400
Air Bombs (red ones):
New level added to TH12
Reduced activation radius from 5 tiles to 4 tiles
Bombs:
New level added to TH11
Shortened the detonation delay from 2 seconds to 1.5 seconds to make them reliably hit a larger variety of different troops triggering them.
Resource Collectors
Gold Mine: new level added for TH10
Elixir Collector: new level added to TH10
Dark Elixir Collector: new level added to TH10
Walls
Up to 200 Wall Pieces can now be upgraded to level 13 (previously only 100 could be upgraded).
October '18 Balancing UpdateHi Chief!
Besides the super exciting Clan War Leagues, the upcoming October update that is just around the corner will also bring some balancing changes. Keep reading to find out more!
Troops
Wall Breaker
Training costs reduced
Level 2: 1500 > 1250
Level 3: 2000 > 1500
Level 4: 2500 > 1750
Level 5: 3000 > 2000
Level 6: 3500 > 2250
Level 7: 4000 > 2500
Level 8: 4500 > 2750
Golem
Training Costs reduced
Level 1: 450 > 300
Level 2: 525 > 375
Level 3: 600 > 450
Level 4: 675 > 525
Level 5: 750 > 600
Level 6: 825 > 675
Level 7: 900 > 750
Level 8: 975 > 825
Baby Dragon
Training costs reduced
Level 1: 15000 > 10000
Level 2: 16000 > 11000
Level 3: 17000 > 12000
Level 4: 18000 > 13000
Level 5: 19000 > 14000
Level 6: 20000 > 15000
Witch
Training Costs reduced
Level 1: 250 > 175
Level 2: 350 > 225
Level 3: 450 > 275
Level 4: 550 > 325
Level 1
HP: reduced from 320 to 300
Level 2
DPS: reduced from 120 to 110
HP: reduced from 360 to 320
Bowler
Training Costs reduced
Level 1: 130 > 110
Level 2: 150 > 130
Level 3: 170 > 150
Level 4: 190 > 170
Gem Donation Costs Adjusted
Gem Donation costs have been reduced for the following units:
Balloon: 5 > 3 gems
Wizard: 5 > 3 gems
Dragon: 25 > 15 gems
P.E.K.K.A: 25 > 15 gems
Hog Rider: 5 > 3 gems
Valkyrie: 8 > 6 gems
Golem: 30 > 20 gems
Witch: 15 > 10 gems
Lava Hound: 30 > 20 gems
Bowler: 8 > 5 gems
Baby Dragon: 10 > 8 gems
Electro Dragon: 30 > 20 gems
And increased for the Giant:
Giant: 2 > 3 gems
Siege Machines
Reduced Siege Machine training times: training times are now flat 20 minutes across all levels.
Reduced Siege Machine training costs: training cost is now flat 100.000 gold across all levels.
Donating Siege Machines gives 30 XP, and counts 30 towards your donation count.
Buildings
Inferno Tower
Additional Inferno Tower added to TH12
X-Bow
Damage per Second has been adjusted
Level 3: 80 > 70
Level 4: 90 > 80
Level 5: 110 > 100
Eagle Artillery
Damage per Hit and Shockwave Damage values have been adjusted:
Level 1: Hit damage 250 > 300, shockwave damage 15 > 20
Level 2: Hit damage 300 > 350, shockwave damage 20 > 25
Level 3: Hit damage 350 > 400, shockwave damage 25 > 30
Air Defense
Hitpoints have been adjusted:
Level 7: 1110 > 1100
Level 8: 1170 > 1200
Level 9: 1230 > 1300
Level 10: 1290 > 1400
Air Bombs (red ones):
New level added to TH12
Reduced activation radius from 5 tiles to 4 tiles
Bombs:
New level added to TH11
Shortened the detonation delay from 2 seconds to 1.5 seconds to make them reliably hit a larger variety of different troops triggering them.
Resource Collectors
Gold Mine: new level added for TH10
Elixir Collector: new level added to TH10
Dark Elixir Collector: new level added to TH10
Walls
Up to 200 Wall Pieces can now be upgraded to level 13 (previously only 100 could be upgraded).